The title Beat Em Up

Using Unity 3D

Beat Em Up takes inspiration from arcade fighting games. Fight endless enemies by landing punches, kicks, and combos. Use WASD or the arrow keys to move around with 'Z' to punch and 'X' to kick. Chain punches and kicks to land a combo with the chance to knock down the enemy. The possible combos are: punch>punch>punch / punch>kick>kick / punch>punch>kick>kick / kick>kick. The game ends when the player runs out of health.

In this project I got into character animation and particle effects. Both the player and the enemy have health bars. There is a sound manager for SFX and background music. Camera shakes are used for knock downs and there is a scene manager. Several tags are used to track both the player's and enemy's hands and feet (attack points) to handle collision and deal damage. I also learned how to make the enemy follow the player and attack when in range.